Review: A Robot Named Fight – Game

Combining the best of the Metroidvania and roguelike genres, A Robot Named Fight’s monstrous creatures, huge item variety, quirky writing, co-op gameplay, and synthwave soundtrack are sure to make an impression on platforming fans.

Okay I’m going to be honest I don’t even know what Metroidvania and roguelike genres are so I googled.

According to Google Metroidvania  is a subgenre of the action-adventure video game with gameplay concepts similar to the Metroid series and some games of the Castlevania series (specifically Castlevania: Symphony of the Night and the subsequent episodes released on Nintendo’s portable consoles)

Roguelike is a term used to describe a sub genre of role-playing video games that are characterized by a dungeon crawl through procedurally generated game levels, turn-based gameplay, tile-based graphics, and permanent death of the player-character.

With that out of the way I can confirm that yes ‘A Robot Named Fight’ fits both the term and the genre and in @charismcawesome language I would have just called it a shooty shooty bang bang in 16 bit graphics.

Full disclosure, I had some pent up rage when I went to play this game.  

I was uncharacteristically ANGRY, fire and brimstone angry…for no reason whatsoever (and no I don’t have my period you asshole), so I was ready to bring down the pain on these 16 bit monsters that reminded me of teenage angst characters that guys at my highschool used to draw.

As I was in such a pleasant mood I quickly went through the part of the story where you are trying to retrieve artifacts from an old war after a millennia of peace brought on by mechanical gods.

The story goes like this

“Thousands of years have passed since the mechanical gods ascended and left the lower robots to cultivate the world.

Unfortunately for those left behind, something forgotten and terrible is stirring among the stars: the Megabeast, a pulsating moon-sized orb of flesh, eyes, mouths and reproductive organs – unleashing its children onto the world like an unstoppable plague.”

Yes I wasn’t really paying attention, rather I wanted to skip the story and evoke the wise words of the American poet Eminem ‘So let’s get down to business’

Gameplay

I didn’t realise it was a permadeath game.

Meaning once you died you died.

I also didn’t realise that you when you ‘restarted’ you could end up anywhere on the map.

This caused lots of confusion from me which came out in the words of “where the fuck am I?” and “why am I here”

I also didn’t realise that there were 4 billion unique runs (YES 4 FUCKING BILLION) thanks to a procedurally-generated labyrinth.

I did know however that I could play it on controller and therefore came prepared.

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It was so much fun that by the time my hour was up, my anger had passed and I was my normal charming self.

I enjoyed shooting and trying to figure out if walls could be shot at to show hidden hallways and finding artifacts.

What I didn’t like was it was self motivating,  and I forgot several times what I was actually supposed to be doing with no way of prompting me to remind me.

So it loses a star for that   

It gains a star however for the fact you can play in a co-op with friends and you can save your game to save yourself from starting all over at the beginning again…I think…cause I never used it.

 

Design

 

Seriously indie game developers what’s up with the retro shit?

While this is a 16 bit game I feel like I’ve been transported from the 80s where I was with Citadel: The Legend trilogy,  into the early 90’s looking at what the 90s thought the future would look like.

I think I mentioned earlier that the design of the monsters reminded me of my old highschool teenage male friends who used to doodle monsters on their school books.

I stand by that claim.

Gains a star cause it reminded me of one of my old crushes who I told should be an artist…based on this game I was totes right and had nothing to do with the fact he was hot.  

 

Price and Accessibility.

A Robot named Fight is available on Steam Windows & Mac for $7.99

It really is a fun game and with 4 billion different plays and at $7.99 it ain’t at all bad.

If you like 16bit games and just need to chill and want a bang bang shoot em up style game then this is for you.

If you are prone to anger problems….buy this now.  

2 1/2 Stars

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A Robot Named Fight
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Charis McAwesome

Charis McAwesome is a social media client project manager to companies including Microsoft, Intel, Lenovo, Deloitte, banks and many more on behalf of Digivizer. By day, she provides digital strategy and big data analysis, by night she may provide news on the podcast & when she doesn't, makes up for it by writing articles instead.